The comparison appears once we have a count from this hour yesterday.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 01/20/26, 19:56 UTC | Roblox updateRoblox place update | — | — | — |
| 04/24/25 | Game PassKid Nicky! & Ghost Mode | — | — | — |
| 06/04/24 | New badgeBeat the game Get into the basement and reach the end | — | — | 31.17K earned+3 / 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 10/28/26 (Wed) | 9 | 9 | — |
| Lifetime daily avg (999d since launch) | — | — | +3.9K/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| Beat the game(0.3%) | 06/04/24 | +3 |
This is Hello Neighbor as it was envisioned, brought to life if the original concept had been fully realized in the final release.. The majority of the game's assets were sourced from the open-source Hello Neighbor "Modkit." -Publisher: UniverseC_sky, MatepTheEpic & The Train Family
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