A Roblox game averaging 100 CCU (concurrent players) typically generates 4,500–9,500 DAU depending on genre session length, earning roughly 3,500–15,000 Earned Robux per day ($400–$1,700 USD per month via DevEx at $0.0038/R$).
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Daily Active Users (DAU) are estimated from average CCU using genre session-turnover multipliers (45× for long-session RPGs up to 95× for short-session Obbies).
Gross daily Robux = DAU × genre ARPDAU benchmark (Conservative, Median, or Top quartile).
Earned Robux applies your creator share (default 70% after the 30% Roblox marketplace fee).
Monthly USD multiplies 30-day Earned Robux by the standard DevEx rate ($0.0038/R$).
How much does a Roblox game with 100 CCU make per month?
At median monetization, a 100 CCU game typically sees 5,500–6,500 DAU and earns roughly 300,000 to 420,000 Earned Robux per month after the 30% platform cut—equal to $1,140–$1,600 USD/month via DevEx.
Q.02
Why does an Obby have more DAU per CCU than an RPG?
Shorter average sessions mean faster player turnover: 100 concurrent seats in an 8-minute Obby cycle through ~9,500 unique players a day, whereas a 26-minute RPG cycles through ~4,500 unique players.
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