Everything missing from standard Creator Hub: Place & Arena heatmaps (top & side view), ScreenGui conversion funnels, 30-second live online, and a full player list showing hours played, last seen, and items purchased.
Instant health readout: live online now, today vs this time yesterday, D1/D7 retention, playtime, Robux revenue, and traffic sources.
Updates every 30 seconds: active game servers, cross-place teleports counted separately from quits, devices, and a world map of player countries.
The server script automatically captures your Workspace and round arenas in ServerStorage: top view, side view for vertical obbies, floors, dwell time, deaths, quits, Robux purchases, and Esc menu opens.
Reconstructs your real ScreenGui windows without screenshots across Phone, Tablet, PC, and Console: button clicks, miss-clicks, how windows are closed (X, Esc, tap outside), and funnel to purchase.
Groups server and client script errors by stack trace and place version, showing how many players were affected and when the crash started.
Where new and returning players enter from: Home Recommendations, Search, Friends, Sponsored Ads, Teleports, and External Links.
Day-by-day cohort table of first visits showing what percentage of newcomers return on Day 1, Day 3, Day 7, Day 14, and Day 30.
Session duration distribution, early-minute onboarding drop-off audit, and daily playtime per active player.
Deduplicated Robux revenue (Earned R$ & USD DevEx estimate), payer conversion %, ARPPU, ARPDAU, and top-grossing passes and developer products.
Complete player table and individual profile cards: total hours played, session count, last seen timestamp, total Robux spent, and exact items purchased.
One-click OAuth connection syncs all 13 official Creator Hub pages (180 metric series + benchmarks) and archives them permanently beyond Roblox's 28-day limit.
Ingest key management, AES-256-GCM browser key for player usernames, 100k/day quota monitor, and 1-click Right to Erasure by Roblox UserId.
Automatically scans Place geometry and ScreenGui window layouts, strips player usernames from PlayerGui paths, and flushes one compact batch every 180 seconds (and on BindToClose).
Verifies your game key at the edge, enforces the 100,000 events/day quota, deduplicates ProcessReceipt retries by PurchaseId, and updates rollups.
Every table is isolated by workspace RLS policies, and player usernames are decrypted only inside your browser using your local AES-256-GCM key.