Measured: an average of 10 online over 5d, about 6.9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 00:38 UTC — too early to measure the effect.
Over the last 7 days the game averages ~728 visits/day compared with 3K/day across 209 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 00:38 UTC | ReleaseRoblox place update | — | — | 12.7 |
| 11/02/26, 23:25 UTC | ReleaseRoblox place update | — | — | 0 |
| 10/31/26, 21:08 UTC | ReleaseRoblox place update | — | — | — |
| 10/30/26, 22:31 UTC | ReleaseRoblox place update | — | 20 | 12 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 15 | +290 |
| 11/04/26 (Wed) | 14 | 14 | +940 |
| 11/03/26 (Tue) | 0 | 0 | +521 |
| 11/02/26 (Mon) | 4 | 4 | +393 |
| 11/01/26 (Sun) | 18 | 18 | +1.1K |
| 10/31/26 (Sat) | 12 | 20 | — |
| 10/28/26 (Wed) | 1 | 1 | — |
| Lifetime daily avg (209d since launch) | — | — | +3K/d |
Martial Grounds is a unique fighting game inspired by "Absolver". The game offers a bunch of fighting styles each have their own unique Style Ability and passive. The main part of the game is Deck Building, think of it as making your own moveset with over 200+ punches and kicks to choose from. Gear up, Survive, fight, or just... hangout Under revamp. "Step into a rowdy frontier town where every brawl holds a tale." Controls: M1 = Punch E = Kick M2 / Left CTRL = Alternate Toggle (For Attacks
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