Measured: an average of 18 online over 4d, about 13K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 17:05 UTC — too early to measure the effect.
Over the last 7 days the game averages ~2.1K visits/day compared with 2.4K/day across 201 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 17:05 UTC | ReleaseRoblox place update | — | — | — |
| 11/03/26, 21:52 UTC | ReleaseRoblox place update | 22 | — | 14 −36.4% |
| 11/03/26, 17:14 UTC | ReleaseRoblox place update | — | — | 14 |
| 11/03/26, 04:11 UTC | ReleaseRoblox place update | — | 13 | 17.5 |
| 11/01/26, 21:11 UTC | ReleaseRoblox place update | 10 | — | 20.5 +105% |
| 11/01/26, 17:14 UTC | ReleaseRoblox place update | — | — | 20.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 16 | 21 | +606 |
| 11/04/26 (Wed) | 21 | 28 | +2.8K |
| 11/03/26 (Tue) | 18 | 22 | +1.6K |
| 11/02/26 (Mon) | 21 | 24 | +1.8K |
| 11/01/26 (Sun) | 10 | 10 | — |
| Lifetime daily avg (201d since launch) | — | — | +2.4K/d |
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