Measured: an average of 76 online over 4d, about 55K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 20.6% since this time yesterday
This game −20.6% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~9.1K visits/day compared with 9.8K/day across 198 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/23/26, 00:49 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 70 | 106 | +3.2K |
| 11/04/26 (Wed) | 67 | 110 | +8.7K |
| 11/03/26 (Tue) | 100 | 167 | +9.2K |
| 11/02/26 (Mon) | 96 | 146 | +9.5K |
| 11/01/26 (Sun) | 42 | 68 | — |
| 10/28/26 (Wed) | 85 | 120 | — |
| Lifetime daily avg (198d since launch) | — | — | +9.8K/d |
[Indo City Square] No need for small talk. Here, the streets are our home, and solidarity is the price of life. Indo City Brawl is not a place for those who just want to be safe. Sector Zero has already witnessed the history of who has the courage and who is just a coward. This city is tough, and every part of its territory must be conquered through effort, not just by begging. Why do you have to be here? Realistic, Not Just Promises: We're building this city so you can feel it. Not just a