Measured: an average of 24 online over 5d, about 17K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so Γ0.2 / Γ1 / Γ3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report β
Updated 11/04/26, 23:09 UTC. Online since the update: +75% against the hour before it.
Over the last 7 days the game averages ~1.1K visits/day compared with 4.6K/day across 188 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 23:09 UTC | ReleaseRoblox place update | 16 | 28 +75% | waiting for 24h |
| 10/31/26, 02:17 UTC | ReleaseRoblox place update | β | β | β |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 29 | 33 | +544 |
| 11/04/26 (Wed) | 21 | 24 | +1.3K |
| 11/03/26 (Tue) | 21 | 22 | +901 |
| 11/02/26 (Mon) | 24 | 27 | +1.1K |
| 11/01/26 (Sun) | 36 | 36 | β |
| 10/30/26 (Fri) | 18 | 19 | β |
| 10/28/26 (Wed) | 16 | 16 | β |
| Lifetime daily avg (188d since launch) | β | β | +4.6K/d |
β οΈ Be mindful, a handful of content from this game could be photosensitive and may not suite everyone β οΈ This game is still really early in release, expect unfinished features / few content. Button RNG 2 is a button pressing simulator, which ties RNG with Incremental aspects. This game is still early into development, expect bugs and unfinished concepts the game introduces. π Visit archipelagos, each has a theme and tons of islands for you to explore! π€― Collect a plethora stats! π Buy tons of
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