Last counted
Updated 11/05/26, 03:09 UTC — too early to measure the effect.
Over the last 7 days the game averages ~438 visits/day compared with 3.2K/day across 187 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 03:09 UTC | ReleaseRoblox place update | 0 | — | — |
| 11/01/26, 17:02 UTC | ReleaseRoblox place update | — | — | 0 |
| 10/29/26, 00:29 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 1 | 2 | +75 |
| 11/04/26 (Wed) | 2 | 2 | — |
| 11/01/26 (Sun) | 0 | 0 | +753 |
| 10/31/26 (Sat) | 4 | 4 | +123 |
| 10/30/26 (Fri) | 3 | 3 | — |
| 10/28/26 (Wed) | 0 | 0 | — |
| Lifetime daily avg (187d since launch) | — | — | +3.2K/d |
Undefined's Tree: 2 is a upgrade tree. It's a basic incremental game with upgrades. ~ A continuation / rework of the original Undefined's Upgrade Tree. ~ Updates are usually set as 'Events'. 🔄 Click the 'interested' button for notifications. 👀 Current Upgrade Count: 98 -> 5 or 7 upgrades added every week. ⚠ Beta: Rare or occasional bugs might happen / occur, if they do please report them! (there shouldn't be bugs but we never know :D) 💗 Thanks to all testers for making this game possible and