Measured: an average of 98 online over 4d, about 70K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +1.8% since this time yesterday
Updated 11/05/26, 08:21 UTC — too early to measure the effect.
Over the last 7 days the game averages ~11.1K visits/day compared with 1K/day across 156 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:21 UTC | ReleaseRoblox place update | 95 | — | — |
| 11/05/26, 08:18 UTC | ReleaseRoblox place update | 136 | — | — |
| 11/04/26, 04:56 UTC | ReleaseRoblox place update | — | 84 | 95.8 |
| 11/02/26, 18:05 UTC | ReleaseRoblox place update | 45 | — | 93.2 +107% |
| 11/02/26, 16:24 UTC | ReleaseRoblox place update | 182 | — | 107.8 −40.8% |
| 11/02/26, 12:14 UTC | ReleaseRoblox place update | 131 | 182 +38.9% | 114 −13% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 120 | 186 | +7K |
| 11/04/26 (Wed) | 78 | 190 | +11.8K |
| 11/03/26 (Tue) | 93 | 188 | +9.9K |
| 11/02/26 (Mon) | 119 | 182 | +11.59K |
| 11/01/26 (Sun) | 101 | 177 | — |
| Lifetime daily avg (156d since launch) | — | — | +1K/d |