Measured: an average of 59 online over 4d, about 42K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/05/26, 08:46 UTC — too early to measure the effect.
Over the last 7 days the game averages ~8.4K visits/day compared with 25.28K/day across 143 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:46 UTC | ReleaseRoblox place update | 69 | — | — |
| 11/05/26, 08:14 UTC | ReleaseRoblox place update | 56 | — | — |
| 11/05/26, 07:14 UTC | ReleaseRoblox place update | 52 | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 66 | 88 | +3.8K |
| 11/04/26 (Wed) | 64 | 76 | +8.6K |
| 11/03/26 (Tue) | 52 | 65 | +9.7K |
| 11/02/26 (Mon) | 52 | 71 | +6.8K |
| 11/01/26 (Sun) | 66 | 75 | — |
| 10/28/26 (Wed) | 44 | 44 | — |
| Lifetime daily avg (143d since launch) | — | — | +25.28K/d |
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