Measured: an average of 9 online over 4d, about 6.1K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 100% since this time yesterday
Updated 11/05/26, 06:16 UTC — too early to measure the effect.
This game −100% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~1.6K visits/day compared with 544/day across 122 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 06:16 UTC | ReleaseRoblox place update | 1 | — | — |
| 11/04/26, 12:38 UTC | ReleaseRoblox place update | 1 | — | — |
| 11/04/26, 09:26 UTC | ReleaseRoblox place update | — | — | — |
| 11/03/26, 08:40 UTC | ReleaseRoblox place update | — | 0 | 0 |
| 11/02/26, 09:17 UTC | ReleaseRoblox place update | — | — | 0 |
| 10/30/26, 09:08 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 1 | 1 | +71 |
| 11/04/26 (Wed) | 1 | 1 | +2.4K |
| 11/03/26 (Tue) | 0 | 0 | +281 |
| 11/02/26 (Mon) | 6 | 6 | +2.2K |
| 11/01/26 (Sun) | 27 | 27 | — |
| 10/28/26 (Wed) | 3 | 3 | — |
| Lifetime daily avg (122d since launch) | — | — | +544/d |
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