Measured: an average of 81 online over 6d, about 58K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +41.4% since this time yesterday
Updated 11/04/26, 09:38 UTC. Online since the update: +22.4% against the hour before it.
Against the market: this game +41.4% while all tracked games −8.6%.
Over the last 7 days the game averages ~8.4K visits/day compared with 39.89K/day across 122 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 09:38 UTC | ReleaseRoblox place update | 58 | 71 +22.4% | waiting for 24h |
| 11/03/26, 10:15 UTC | ReleaseRoblox place update | 62 | 71 +14.5% | 57.2 −7.7% |
| 11/02/26, 05:46 UTC | ReleaseRoblox place update | — | 101 | 69.7 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 71 | 92 | +3.3K |
| 11/04/26 (Wed) | 55 | 71 | +7.9K |
| 11/03/26 (Tue) | 59 | 71 | +8.1K |
| 11/02/26 (Mon) | 71 | 101 | +8.2K |
| 11/01/26 (Sun) | 80 | 109 | +17.62K |
| 10/31/26 (Sat) | 136 | 136 | +4.2K |
| 10/30/26 (Fri) | 83 | 83 | — |
| 10/28/26 (Wed) | 83 | 83 | +4.2K |
| 10/27/26 (Tue) | 46 | 50 | — |
| Lifetime daily avg (122d since launch) | — | — | +39.89K/d |
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