Measured: an average of 10 online over 4d, about 7K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 07:49 UTC. Online since the update: −25% against the hour before it.
Over the last 7 days the game averages ~3K visits/day compared with 4K/day across 120 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 07:49 UTC | ReleaseRoblox place update | 9 | — | 6.8 −25% |
| 11/03/26, 13:23 UTC | ReleaseRoblox place update | — | — | 9 |
| 11/02/26, 11:07 UTC | ReleaseRoblox place update | — | — | 10 |
| 10/31/26, 13:23 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 7 | 9 | +549 |
| 11/04/26 (Wed) | 8 | 9 | +4.6K |
| 11/03/26 (Tue) | 2 | 2 | +1.4K |
| 11/02/26 (Mon) | 14 | 18 | +3K |
| 11/01/26 (Sun) | 15 | 15 | — |
| 10/28/26 (Wed) | 24 | 24 | — |
| Lifetime daily avg (120d since launch) | — | — | +4K/d |
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