Measured: an average of 14 online over 4d, about 9.9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2K visits/day compared with 3.4K/day across 116 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/13/26, 01:21 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 7 | 13 | +434 |
| 11/04/26 (Wed) | 10 | 13 | +2.5K |
| 11/03/26 (Tue) | 8 | 8 | +854 |
| 11/02/26 (Mon) | 18 | 19 | +2.5K |
| 11/01/26 (Sun) | 19 | 19 | — |
| 10/28/26 (Wed) | 13 | 13 | — |
| Lifetime daily avg (116d since launch) | — | — | +3.4K/d |
🏙️ Parametric City Builder (PRE-ALPHA) QUICK TUTORIAL • Toggle "Buy Land" to purchase land. • You can only build roads on land that you own. • Build farms to support your residential areas | No farms = no residential buildings. Build your own city from the ground up! Design road networks, zone land, grow your population, manage crops, and watch your city evolve through procedural generation. Every server map is unique, featuring organic terrain generation. Choose between Residential, Commerci
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