Measured: an average of 28 online over 4d, about 20K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.3K visits/day compared with 2K/day across 115 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 03:53 UTC | ReleaseRoblox place update | — | 24 | 27.5 |
| 11/02/26, 10:29 UTC | ReleaseRoblox place update | 22 | — | 34 +54.5% |
| 11/02/26, 02:35 UTC | ReleaseRoblox place update | — | 22 | 33 |
| 10/30/26, 07:48 UTC | ReleaseRoblox place update | — | — | — |
| 10/28/26, 08:38 UTC | ReleaseRoblox place update | 33 | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 16 | 28 | +369 |
| 11/04/26 (Wed) | 22 | 27 | +1.6K |
| 11/03/26 (Tue) | 28 | 31 | +1.2K |
| 11/02/26 (Mon) | 33 | 44 | +1.5K |
| 11/01/26 (Sun) | 27 | 27 | — |
| 10/28/26 (Wed) | 20 | 20 | +929 |
| 10/27/26 (Tue) | 33 | 33 | — |
| Lifetime daily avg (115d since launch) | — | — | +2K/d |
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