Measured: an average of 49 online over 4d, about 35K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 01:47 UTC — too early to measure the effect.
Over the last 7 days the game averages ~3.7K visits/day compared with 8.1K/day across 4173 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 01:47 UTC | ReleaseRoblox place update | — | — | 35 |
| 10/29/26, 04:42 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 39 | 64 | +1.2K |
| 11/04/26 (Wed) | 29 | 39 | +4.4K |
| 11/03/26 (Tue) | 37 | 41 | +3.6K |
| 11/02/26 (Mon) | 66 | 103 | +3.1K |
| 11/01/26 (Sun) | 65 | 71 | — |
| 10/28/26 (Wed) | 16 | 16 | — |
| Lifetime daily avg (4173d since launch) | — | — | +8.1K/d |
It's all about INNOCENT SPIES versus TRAITOR SPIES. Who can you trust, and who is out to fill you with bullets?