Measured: an average of 23 online over 4d, about 17K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 23.7% since this time yesterday
This game −23.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~4.3K visits/day compared with 1.7K/day across 114 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 04:36 UTC | ReleaseRoblox place update | — | — | 13.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 22 | 32 | +1.1K |
| 11/04/26 (Wed) | 30 | 38 | +5.6K |
| 11/03/26 (Tue) | 32 | 35 | +4.2K |
| 11/02/26 (Mon) | 14 | 17 | +3.2K |
| 11/01/26 (Sun) | 16 | 16 | — |
| 10/28/26 (Wed) | 3 | 3 | — |
| Lifetime daily avg (114d since launch) | — | — | +1.7K/d |
Build defenses. Survive the horde. Don't lose your Engine. Your train never stops moving, and neither do they. Build walls and turrets before the wave hits, then hold the line as monsters swarm the tracks. Every wave you clear pays more, but the cash only banks when you stop. Push one more wave, or cash out? Face bosses at Wave 10, 20 and 30. Reach Wave 50 if you can. 🚂 Build your train your way 🔧 Walls, spikes, traps and 4 turret types 👹 10 monster types, 3 bosses 💰 Risk it all or bank your