Measured: an average of 207 online over 5d, about 150K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so Γ0.2 / Γ1 / Γ3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report β
Up +23.6% since this time yesterday
Against the market: this game +23.6% while all tracked games β8.3%.
Over the last 7 days the game averages ~16.45K visits/day compared with 63.44K/day across 97 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/30/26, 22:16 UTC | ReleaseRoblox place update | β | β | β |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 119 | 203 | +5.7K |
| 11/04/26 (Wed) | 137 | 193 | +16.59K |
| 11/03/26 (Tue) | 168 | 233 | +16.43K |
| 11/02/26 (Mon) | 224 | 306 | +22.69K |
| 11/01/26 (Sun) | 320 | 385 | β |
| 10/30/26 (Fri) | 186 | 251 | β |
| 10/28/26 (Wed) | 93 | 93 | +10.09K |
| 10/27/26 (Tue) | 254 | 283 | β |
| Lifetime daily avg (97d since launch) | β | β | +63.44K/d |
Far away, stuck out in the Canadian wilderness of Alberta, in the isolated town of Westwood. You find yourself and the people around you, fending for your lives. Gather, Run, Outsmart, It's all you got. Current Version: Post-Release Patch [BETA RELEASE, EXPECT BUGS AND INCOMPLETED MECHANICS AND FEATURES]
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