Measured: an average of 140 online over 5d, about 100K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 11:23 UTC — too early to measure the effect.
Over the last 7 days the game averages ~15.55K visits/day compared with 3K/day across 94 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 11:23 UTC | ReleaseRoblox place update | — | 116 | waiting for 24h |
| 11/03/26, 09:17 UTC | ReleaseRoblox place update | 33 | — | 208.4 +531.4% |
| 11/03/26, 01:26 UTC | ReleaseRoblox place update | — | 63 | 191 |
| 11/02/26, 01:45 UTC | ReleaseRoblox place update | 187 | 3 −98.4% | 3 −98.4% |
| 11/01/26, 23:03 UTC | ReleaseRoblox place update | 275 | 3 −98.9% | 3 −98.9% |
| 11/01/26, 16:13 UTC | ReleaseRoblox place update | — | 281 | 250.4 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 57 | 137 | +3.4K |
| 11/04/26 (Wed) | 202 | 301 | +18.62K |
| 11/03/26 (Tue) | 191 | 289 | +36.05K |
| 11/02/26 (Mon) | 3 | 3 | +1.3K |
| 11/01/26 (Sun) | 286 | 352 | — |
| 10/30/26 (Fri) | 17 | 17 | — |
| 10/28/26 (Wed) | 22 | 22 | +6.2K |
| 10/27/26 (Tue) | 126 | 126 | — |
| Lifetime daily avg (94d since launch) | — | — | +3K/d |
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