Measured: an average of 17 online over 6d, about 12K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/03/26, 23:29 UTC. Online since the update: −37.5% against the hour before it.
Over the last 7 days the game averages ~1.1K visits/day compared with 1.2K/day across 93 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 23:29 UTC | ReleaseRoblox place update | 30 | — | 18.8 −37.5% |
| 11/03/26, 01:24 UTC | ReleaseRoblox place update | — | — | 20.5 |
| 11/02/26, 01:30 UTC | ReleaseRoblox place update | — | — | 9 |
| 10/31/26, 22:59 UTC | ReleaseRoblox place update | — | — | 20 |
| 10/28/26, 23:49 UTC | ReleaseRoblox place update | — | 13 | 15 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 15 | 23 | +320 |
| 11/04/26 (Wed) | 19 | 22 | +1.3K |
| 11/03/26 (Tue) | 21 | 30 | +1.5K |
| 11/02/26 (Mon) | 9 | 9 | +632 |
| 11/01/26 (Sun) | 20 | 20 | — |
| 10/30/26 (Fri) | 15 | 15 | +726 |
| 10/29/26 (Thu) | 15 | 24 | +1.3K |
| 10/28/26 (Wed) | 12 | 12 | — |
| Lifetime daily avg (93d since launch) | — | — | +1.2K/d |
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