Measured: an average of 17 online over 4d, about 12K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 04:03 UTC. Online since the update: −40% against the hour before it.
Over the last 7 days the game averages ~2.4K visits/day compared with 2.5K/day across 82 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 04:03 UTC | ReleaseRoblox place update | 15 | 9 −40% | waiting for 24h |
| 11/05/26, 03:38 UTC | ReleaseRoblox place update | 13 | 12 −7.7% | waiting for 24h |
| 11/04/26, 04:17 UTC | ReleaseRoblox place update | — | — | 14.8 |
| 11/03/26, 00:57 UTC | ReleaseRoblox place update | — | — | 14 |
| 11/02/26, 15:08 UTC | ReleaseRoblox place update | — | 19 | 17.5 |
| 10/30/26, 05:24 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 14 | 20 | +724 |
| 11/04/26 (Wed) | 13 | 15 | +2.7K |
| 11/03/26 (Tue) | 14 | 16 | +2.2K |
| 11/02/26 (Mon) | 15 | 19 | +2.4K |
| 11/01/26 (Sun) | 26 | 26 | — |
| 10/28/26 (Wed) | 20 | 20 | — |
| Lifetime daily avg (82d since launch) | — | — | +2.5K/d |
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