Measured: an average of 13 online over 4d, about 9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/05/26, 03:59 UTC. Online since the update: −22.2% against the hour before it.
Over the last 7 days the game averages ~4K visits/day compared with 7.1K/day across 81 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 03:59 UTC | ReleaseRoblox place update | 30 | 23.3 −22.2% | waiting for 24h |
| 11/04/26, 16:09 UTC | ReleaseRoblox place update | — | 4 | waiting for 24h |
| 11/03/26, 13:49 UTC | ReleaseRoblox place update | — | — | 8 |
| 11/03/26, 05:25 UTC | ReleaseRoblox place update | — | 33 | 20.5 |
| 11/02/26, 16:03 UTC | ReleaseRoblox place update | — | 18 | 25.5 |
| 10/31/26, 18:22 UTC | ReleaseRoblox place update | — | — | 8 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 27 | 38 | +1.9K |
| 11/04/26 (Wed) | 3 | 4 | +3.7K |
| 11/03/26 (Tue) | 21 | 33 | +3.7K |
| 11/02/26 (Mon) | 18 | 18 | +4.7K |
| 11/01/26 (Sun) | 8 | 8 | — |
| 10/27/26 (Tue) | 27 | 44 | — |
| Lifetime daily avg (81d since launch) | — | — | +7.1K/d |
The village is silent. Your lantern is not the only light in the darkness. Enter a Cambodian-inspired supernatural mystery haunted by Neang Neath. Explore the village, find offerings, and restore four shrines with your team. Stay together, listen carefully, and survive what waits beyond the lantern light. Can you bring peace back to the village? 🎧 Headphones recommended. A fictional story inspired by Cambodian settings and culture. 👍 Like and Favorite for updates!
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