Measured: an average of 37 online over 4d, about 26K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 01:35 UTC — too early to measure the effect.
Over the last 7 days the game averages ~4.3K visits/day compared with 116.9K/day across 80 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 01:35 UTC | ReleaseRoblox place update | — | — | 27.2 |
| 11/02/26, 19:05 UTC | ReleaseRoblox place update | 41 | — | 38.5 −6.1% |
| 11/02/26, 03:38 UTC | ReleaseRoblox place update | — | 29 | 35 |
| 11/01/26, 05:45 UTC | ReleaseRoblox place update | — | — | 38 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 24 | 33 | +1.3K |
| 11/04/26 (Wed) | 26 | 36 | +4.8K |
| 11/03/26 (Tue) | 39 | 40 | +4.4K |
| 11/02/26 (Mon) | 35 | 41 | +4.9K |
| 11/01/26 (Sun) | 47 | 47 | — |
| 10/28/26 (Wed) | 41 | 41 | +3.2K |
| 10/27/26 (Tue) | 62 | 67 | — |
| Lifetime daily avg (80d since launch) | — | — | +116.9K/d |
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