Measured: an average of 34 online over 5d, about 25K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 07:34 UTC — too early to measure the effect.
Over the last 7 days the game averages ~3.1K visits/day compared with 2.7K/day across 78 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 07:34 UTC | ReleaseRoblox place update | 24 | — | — |
| 11/05/26, 07:14 UTC | ReleaseRoblox place update | 22 | — | — |
| 11/05/26, 06:14 UTC | ReleaseRoblox place update | 23 | — | — |
| 11/05/26, 01:13 UTC | ReleaseRoblox place update | 30 | 25.3 −15.6% | waiting for 24h |
| 11/03/26, 04:21 UTC | ReleaseRoblox place update | 30 | — | 30.7 +2.2% |
| 11/02/26, 12:09 UTC | ReleaseRoblox place update | 33 | — | 31.3 −5.1% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 25 | 30 | +722 |
| 11/04/26 (Wed) | 23 | 28 | +2.7K |
| 11/03/26 (Tue) | 31 | 37 | +2K |
| 11/02/26 (Mon) | 30 | 33 | +3.1K |
| 11/01/26 (Sun) | 46 | 51 | +4.6K |
| 10/31/26 (Sat) | 41 | 46 | — |
| 10/28/26 (Wed) | 35 | 35 | — |
| Lifetime daily avg (78d since launch) | — | — | +2.7K/d |
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