Measured: an average of 51 online over 4d, about 37K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/03/26, 22:11 UTC. Online since the update: −30% against the hour before it.
Over the last 7 days the game averages ~5.7K visits/day compared with 36.79K/day across 77 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 22:11 UTC | ReleaseRoblox place update | 76 | — | 53.2 −30% |
| 11/02/26, 18:06 UTC | ReleaseRoblox place update | — | 49 | 43.5 |
| 10/29/26, 19:00 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 14 | 26 | +704 |
| 11/04/26 (Wed) | 47 | 79 | +5.6K |
| 11/03/26 (Tue) | 47 | 76 | +6.8K |
| 11/02/26 (Mon) | 41 | 49 | +6K |
| 11/01/26 (Sun) | 70 | 91 | — |
| 10/28/26 (Wed) | 68 | 68 | +4.5K |
| 10/27/26 (Tue) | 127 | 127 | — |
| Lifetime daily avg (77d since launch) | — | — | +36.79K/d |
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