Measured: an average of 113 online over 4d, about 81K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 00:46 UTC. Online since the update: −21.5% against the hour before it.
Over the last 7 days the game averages ~10.53K visits/day compared with 2.2K/day across 71 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 00:46 UTC | ReleaseRoblox place update | 110 | 86.3 −21.5% | waiting for 24h |
| 11/04/26, 22:19 UTC | ReleaseRoblox place update | 134 | 100.3 −25.1% | waiting for 24h |
| 11/04/26, 17:41 UTC | ReleaseRoblox place update | 134 | 125 −6.7% | waiting for 24h |
| 11/04/26, 16:26 UTC | ReleaseRoblox place update | 96 | 134 +39.6% | waiting for 24h |
| 11/03/26, 18:50 UTC | ReleaseRoblox place update | 73 | 87 +19.2% | 82.6 +13.2% |
| 11/03/26, 01:05 UTC | ReleaseRoblox place update | 59 | 45 −23.7% | 72.4 +22.7% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 76 | 110 | +3.3K |
| 11/04/26 (Wed) | 102 | 154 | +9.7K |
| 11/03/26 (Tue) | 72 | 87 | +7.3K |
| 11/02/26 (Mon) | 114 | 188 | +14.59K |
| 11/01/26 (Sun) | 162 | 165 | — |
| 10/28/26 (Wed) | 22 | 22 | — |
| Lifetime daily avg (71d since launch) | — | — | +2.2K/d |
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