Measured: an average of 42 online over 4d, about 30K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 04:16 UTC — too early to measure the effect.
Over the last 7 days the game averages ~3.9K visits/day compared with 2K/day across 59 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 04:16 UTC | ReleaseRoblox place update | — | 9 | 31.2 |
| 11/03/26, 18:36 UTC | ReleaseRoblox place update | — | — | 23 |
| 11/03/26, 05:23 UTC | ReleaseRoblox place update | — | 8 | 19.5 |
| 11/02/26, 06:22 UTC | ReleaseRoblox place update | 21 | — | 30.3 +44.4% |
| 11/02/26, 04:45 UTC | ReleaseRoblox place update | 55 | — | 41.5 −24.5% |
| 11/01/26, 20:16 UTC | ReleaseRoblox place update | 82 | 71 −13.4% | 46 −43.9% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 31 | 59 | +1.2K |
| 11/04/26 (Wed) | 29 | 37 | +4.7K |
| 11/03/26 (Tue) | 20 | 31 | +4.4K |
| 11/02/26 (Mon) | 40 | 55 | +3.8K |
| 11/01/26 (Sun) | 78 | 82 | — |
| 10/28/26 (Wed) | 21 | 21 | +2.7K |
| 10/27/26 (Tue) | 64 | 74 | — |
| Lifetime daily avg (59d since launch) | — | — | +2K/d |
*PC and Mobile ARE Supported* Punch Irl to activate stands punch, throw punches in quick succession to begin barraging hold arms together near your face in order to block (80% damage reduction) To activate your ultimate press both grips and triggers simultaneously when ready Every 10 minutes 50% chance for a boss to spawn dropping $100-$200, some stands must be unlocked through defeating bosses every 11 minutes a requiem arrow will spawn, hold grip while your hand is close to it to grab it, hold
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