Measured: an average of 11 online over 4d, about 7.6K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 11:45 UTC — too early to measure the effect.
Over the last 7 days the game averages ~853 visits/day compared with 3.7K/day across 58 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 11:45 UTC | ReleaseRoblox place update | — | — | — |
| 11/03/26, 11:14 UTC | ReleaseRoblox place update | 7 | — | 14 +100% |
| 10/31/26, 09:19 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 7 | 13 | +130 |
| 11/04/26 (Wed) | 8 | 14 | +1.6K |
| 11/03/26 (Tue) | 7 | 7 | +716 |
| 11/02/26 (Mon) | 6 | 6 | +261 |
| 11/01/26 (Sun) | 21 | 21 | — |
| 10/28/26 (Wed) | 31 | 31 | — |
| Lifetime daily avg (58d since launch) | — | — | +3.7K/d |
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