Measured: an average of 30 online over 4d, about 22K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~3.8K visits/day compared with 2.2K/day across 52 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/28/26, 15:51 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 30 | 46 | +1.2K |
| 11/04/26 (Wed) | 24 | 35 | +4.6K |
| 11/03/26 (Tue) | 22 | 25 | +2.9K |
| 11/02/26 (Mon) | 35 | 42 | +3.9K |
| 11/01/26 (Sun) | 39 | 39 | — |
| 10/28/26 (Wed) | 42 | 42 | — |
| Lifetime daily avg (52d since launch) | — | — | +2.2K/d |
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