Measured: an average of 15 online over 4d, about 11K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 23:58 UTC. Online since the update: −38.5% against the hour before it.
Over the last 7 days the game averages ~1.4K visits/day compared with 1.5K/day across 51 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 23:58 UTC | ReleaseRoblox place update | 32 | 19.7 −38.5% | waiting for 24h |
| 11/04/26, 15:59 UTC | ReleaseRoblox place update | — | 11 | waiting for 24h |
| 11/03/26, 21:31 UTC | ReleaseRoblox place update | 24 | — | 13 −45.8% |
| 11/03/26, 17:54 UTC | ReleaseRoblox place update | — | 24 | 19.5 |
| 11/02/26, 22:40 UTC | ReleaseRoblox place update | — | — | 17 |
| 10/29/26, 19:36 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 14 | 24 | +480 |
| 11/04/26 (Wed) | 24 | 38 | +2K |
| 11/03/26 (Tue) | 17 | 24 | +1.7K |
| 11/02/26 (Mon) | 4 | 4 | +648 |
| 11/01/26 (Sun) | 16 | 16 | — |
| 10/28/26 (Wed) | 13 | 13 | — |
| Lifetime daily avg (51d since launch) | — | — | +1.5K/d |
BUG BOUNTY V2 Explore room-based dungeons, face new bosses and build each run with patches and traits. Play Quick or Full, compete in Ranked Solo or team up for Ranked Multi (2-4 players in your server). Four free classes, mastery unlocks and cosmetic Packages await at the Install Bay. Fewer pop-ups, clearer first Prestige, and updated combat controls on phones, tablets and controllers. Cheese Rain is still at the Broadcast Tower until November 9. Idea by BlackWolf66789! Build your game one u
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