Measured: an average of 259 online over 6d, about 190K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 14.1% since this time yesterday
Updated 11/04/26, 19:21 UTC. Online since the update: +5.8% against the hour before it.
The whole market moved: this game −14.1%, all tracked games −8.3% vs this time yesterday.
Over the last 7 days the game averages ~22.6K visits/day compared with 15.94K/day across 48 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 19:21 UTC | ReleaseRoblox place update | 171 | 181 +5.8% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 158 | 181 | +6.8K |
| 11/04/26 (Wed) | 203 | 301 | +19.96K |
| 11/03/26 (Tue) | 228 | 299 | +23.97K |
| 11/02/26 (Mon) | 225 | 307 | +21.07K |
| 11/01/26 (Sun) | 259 | 327 | — |
| 10/30/26 (Fri) | 378 | 442 | +37.03K |
| 10/29/26 (Thu) | 262 | 351 | +11.96K |
| 10/28/26 (Wed) | 202 | 266 | +21.63K |
| 10/27/26 (Tue) | 263 | 306 | — |
| Lifetime daily avg (48d since launch) | — | — | +15.94K/d |
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