Measured: an average of 13 online over 4d, about 9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.2K visits/day compared with 22.76K/day across 46 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/21/26, 08:02 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 8 | 11 | +241 |
| 11/04/26 (Wed) | 10 | 11 | +1.7K |
| 11/03/26 (Tue) | 3 | 3 | +622 |
| 11/02/26 (Mon) | 13 | 14 | +1.3K |
| 11/01/26 (Sun) | 24 | 24 | — |
| 10/28/26 (Wed) | 21 | 21 | — |
| Lifetime daily avg (46d since launch) | — | — | +22.76K/d |
How big can you pull? Train, upgrade your arms, and earn cash by pulling heavier objects. Collect pets to help you along the way and see how far you can get. If you’re enjoying the game, leave a like it helps us out! All feedback is appreciated. Found a bug or have an idea? Let us know what you’d like to see changed or added.
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