Measured: an average of 8 online over 4d, about 5.6K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 03:20 UTC. Online since the update: −14.3% against the hour before it.
Over the last 7 days the game averages ~1.4K visits/day compared with 4.3K/day across 45 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 03:20 UTC | ReleaseRoblox place update | 7 | 6 −14.3% | waiting for 24h |
| 11/05/26, 00:19 UTC | ReleaseRoblox place update | 4 | 7 +75% | waiting for 24h |
| 11/04/26, 22:22 UTC | ReleaseRoblox place update | — | 7 | waiting for 24h |
| 11/04/26, 04:12 UTC | ReleaseRoblox place update | — | — | 5.7 |
| 11/03/26, 03:25 UTC | ReleaseRoblox place update | — | 4 | 4 |
| 11/02/26, 03:02 UTC | ReleaseRoblox place update | — | 9 | 9 |
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| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 7 | 7 | +290 |
| 11/04/26 (Wed) | 4 | 4 | +1.7K |
| 11/03/26 (Tue) | 4 | 4 | +1.7K |
| 11/02/26 (Mon) | 9 | 9 | +963 |
| 11/01/26 (Sun) | 14 | 14 | — |
| 10/28/26 (Wed) | 32 | 32 | — |
| Lifetime daily avg (45d since launch) | — | — | +4.3K/d |
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