Measured: an average of 142 online over 4d, about 100K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 9.4% since this time yesterday
Updated 11/05/26, 01:50 UTC. Online since the update: −34.7% against the hour before it.
The whole market moved: this game −9.4%, all tracked games −8.6% vs this time yesterday.
Over the last 7 days the game averages ~17.86K visits/day compared with 8K/day across 45 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 01:50 UTC | ReleaseRoblox place update | 101 | 66 −34.7% | waiting for 24h |
| 11/05/26, 01:42 UTC | ReleaseRoblox place update | 87 | 66 −24.1% | waiting for 24h |
| 11/05/26, 01:18 UTC | ReleaseRoblox place update | 85 | 66 −22.4% | waiting for 24h |
| 10/31/26, 14:49 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 77 | 204 | +5.6K |
| 11/04/26 (Wed) | 103 | 227 | +15.5K |
| 11/03/26 (Tue) | 115 | 213 | +19.08K |
| 11/02/26 (Mon) | 120 | 169 | +18.99K |
| 11/01/26 (Sun) | 230 | 412 | — |
| 10/28/26 (Wed) | 47 | 47 | — |
| Lifetime daily avg (45d since launch) | — | — | +8K/d |
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