Measured: an average of 231 online over 3d, about 170K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +4.7% since this time yesterday
Updated 11/04/26, 13:16 UTC — too early to measure the effect.
Over the last 7 days the game averages ~23.81K visits/day compared with 7.4K/day across 43 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 13:16 UTC | ReleaseRoblox place update | 43 | — | — |
| 11/03/26, 21:33 UTC | ReleaseRoblox place update | — | — | 80.7 |
| 11/03/26, 02:09 UTC | ReleaseRoblox place update | 367 | 254 −30.8% | 254 −30.8% |
| 11/03/26, 00:57 UTC | ReleaseRoblox place update | 360 | 310.3 −13.8% | 310.3 −13.8% |
| 11/03/26, 00:12 UTC | ReleaseRoblox place update | 287 | 310.3 +8.1% | 310.3 +8.1% |
| 11/02/26, 23:44 UTC | ReleaseRoblox place update | 266 | 345.7 +29.9% | 322.8 +21.3% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 203 | 373 | +9.8K |
| 11/04/26 (Wed) | 179 | 270 | +38.39K |
| 11/03/26 (Tue) | 323 | 367 | +9.2K |
| 11/02/26 (Mon) | 191 | 287 | — |
| Lifetime daily avg (43d since launch) | — | — | +7.4K/d |
👋"fight in a school modded" is a free-for-all fighting game set in a school. Hang out with friends, socialize, or start rivalries and battle other players. 👍Like and favorite the game for more in game content! Game supports: CONSOLE, PC, MOBILE 🎮Controls: (PC): Left Click to attack Hold space + WASD to weave in said direction LeftShift to sprint (CONSOLE): R2 to attack Hold L2 + move analog stick in said direction (MOBILE): Fist button to attack Hold Weave button + move in said direction