Measured: an average of 56 online over 4d, about 40K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 22:23 UTC. Online since the update: −8.8% against the hour before it.
Over the last 7 days the game averages ~4K visits/day compared with 11.25K/day across 41 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 22:23 UTC | ReleaseRoblox place update | 49 | 44.7 −8.8% | waiting for 24h |
| 11/04/26, 13:06 UTC | ReleaseRoblox place update | 45 | — | — |
| 11/02/26, 19:19 UTC | ReleaseRoblox place update | — | 42 | 34 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 37 | 59 | +1.4K |
| 11/04/26 (Wed) | 47 | 56 | +3.8K |
| 11/03/26 (Tue) | 40 | 54 | +3.9K |
| 11/02/26 (Mon) | 53 | 79 | +4.5K |
| 11/01/26 (Sun) | 83 | 102 | — |
| 10/28/26 (Wed) | 65 | 65 | — |
| Lifetime daily avg (41d since launch) | — | — | +11.25K/d |
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