Measured: an average of 56 online over 4d, about 40K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~4K visits/day compared with 4K/day across 40 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 01:55 UTC | ReleaseRoblox place update | 75 | 39 −48% | 43.5 −42% |
| 10/31/26, 16:51 UTC | ReleaseRoblox place update | — | — | 120 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 13 | 24 | +907 |
| 11/04/26 (Wed) | 22 | 39 | +4K |
| 11/03/26 (Tue) | 31 | 39 | +3.9K |
| 11/02/26 (Mon) | 54 | 75 | +4.3K |
| 11/01/26 (Sun) | 115 | 121 | — |
| 10/28/26 (Wed) | 31 | 31 | — |
| Lifetime daily avg (40d since launch) | — | — | +4K/d |
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