Measured: an average of 78 online over 4d, about 56K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~10.58K visits/day compared with 28.27K/day across 40 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/27/26, 20:02 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 37 | 76 | +2.7K |
| 11/04/26 (Wed) | 51 | 60 | +7.3K |
| 11/03/26 (Tue) | 61 | 94 | +10.8K |
| 11/02/26 (Mon) | 73 | 120 | +13.59K |
| 11/01/26 (Sun) | 125 | 133 | — |
| 10/28/26 (Wed) | 75 | 75 | — |
| Lifetime daily avg (40d since launch) | — | — | +28.27K/d |
A free Roblox rhythm game inspired by Just Shapes & Beats by Berzerk Studio (go support the original!). Dodge, dash, and survive through levels built around the music! Every song is a new challenge, with hazards and attacks that move to the beat. Play solo, bring bots, or join up to 8 players and try to make it through together. Between songs, vote on what to play next and choose from random modifiers that can completely change the round. Pass a ticking bomb between players, survive with one h