Measured: an average of 34 online over 4d, about 24K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 56.9% since this time yesterday
This game −56.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~5.7K visits/day compared with 3.3K/day across 39 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 20:39 UTC | ReleaseRoblox place update | 19 | — | 23.5 +23.7% |
| 11/01/26, 04:25 UTC | ReleaseRoblox place update | — | — | 43.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 21 | 33 | +1.4K |
| 11/04/26 (Wed) | 47 | 59 | +6.2K |
| 11/03/26 (Tue) | 24 | 30 | +5.3K |
| 11/02/26 (Mon) | 20 | 20 | +5.5K |
| 11/01/26 (Sun) | 44 | 52 | — |
| 10/28/26 (Wed) | 30 | 30 | — |
| Lifetime daily avg (39d since launch) | — | — | +3.3K/d |
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