Measured: an average of 76 online over 4d, about 55K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/03/26, 23:40 UTC. Online since the update: −45.6% against the hour before it.
Over the last 7 days the game averages ~4.2K visits/day compared with 2.6K/day across 37 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 23:40 UTC | ReleaseRoblox place update | 140 | 76 −45.7% | 76.2 −45.6% |
| 11/02/26, 22:44 UTC | ReleaseRoblox place update | — | — | 79.3 |
| 11/01/26, 10:09 UTC | ReleaseRoblox place update | — | — | 71.8 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 61 | 102 | +1.3K |
| 11/04/26 (Wed) | 79 | 101 | +3.8K |
| 11/03/26 (Tue) | 91 | 146 | +7K |
| 11/02/26 (Mon) | 58 | 82 | +1.9K |
| 11/01/26 (Sun) | 77 | 93 | — |
| 10/28/26 (Wed) | 35 | 35 | — |
| Lifetime daily avg (37d since launch) | — | — | +2.6K/d |
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