Measured: an average of 62 online over 4d, about 45K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~7.9K visits/day compared with 3.2K/day across 35 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 20:38 UTC | ReleaseRoblox place update | — | — | 59.8 |
| 10/29/26, 19:46 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 44 | 69 | +2.6K |
| 11/04/26 (Wed) | 73 | 93 | +9.7K |
| 11/03/26 (Tue) | 64 | 83 | +11.07K |
| 11/02/26 (Mon) | 41 | 46 | +3K |
| 11/01/26 (Sun) | 71 | 81 | — |
| 10/28/26 (Wed) | 21 | 21 | — |
| Lifetime daily avg (35d since launch) | — | — | +3.2K/d |
🏕️ **Create Your Country** 🌽⚔️ Start with a small piece of land and turn it into a thriving colonial settlement! 🏠 **BUILD YOUR SETTLEMENT** • Buy land and build your first tent • Construct farms and expand your colony • Hire workers to produce valuable resources • Upgrade your settlement and unlock new buildings 🌽 **GROW & TRADE** • Build farms and produce crops • Collect your resources • Sell your goods to the Tradesman • Earn money to expand your colony ⚔️ **BUILD YOUR MILITARY** • Build