Measured: an average of 9 online over 4d, about 6.7K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 25% since this time yesterday
Updated 11/05/26, 00:51 UTC. Online since the update: −12.5% against the hour before it.
This game −25% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~1.7K visits/day compared with 1.5K/day across 33 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 00:51 UTC | ReleaseRoblox place update | 8 | 7 −12.5% | waiting for 24h |
| 11/04/26, 23:34 UTC | ReleaseRoblox place update | 8 | 7 −12.5% | waiting for 24h |
| 10/31/26, 20:43 UTC | ReleaseRoblox place update | — | — | 9 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 9 | 13 | +302 |
| 11/04/26 (Wed) | 9 | 12 | +1.8K |
| 11/03/26 (Tue) | 10 | 10 | +1.6K |
| 11/02/26 (Mon) | 9 | 9 | +1.5K |
| 11/01/26 (Sun) | 9 | 9 | — |
| 10/28/26 (Wed) | 10 | 10 | — |
| Lifetime daily avg (33d since launch) | — | — | +1.5K/d |
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