Measured: an average of 90 online over 5d, about 65K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 09:52 UTC — too early to measure the effect.
Over the last 7 days the game averages ~5.7K visits/day compared with 5.3K/day across 32 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 09:52 UTC | ReleaseRoblox place update | — | 154 | waiting for 24h |
| 10/30/26, 07:49 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 66 | 106 | +1.7K |
| 11/04/26 (Wed) | 118 | 314 | +5.6K |
| 11/03/26 (Tue) | 66 | 109 | +4.3K |
| 11/02/26 (Mon) | 113 | 244 | +7.1K |
| 11/01/26 (Sun) | 111 | 205 | — |
| 10/29/26 (Thu) | 40 | 40 | — |
| Lifetime daily avg (32d since launch) | — | — | +5.3K/d |
I don't want to talk much, but I want to express one sentence "I miss you"