Measured: an average of 87 online over 2d, about 63K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 26.7% since this time yesterday
Updated 11/05/26, 02:20 UTC. Online since the update: −45.1% against the hour before it.
This game −26.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~20.2K visits/day compared with 8.2K/day across 30 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 02:20 UTC | ReleaseRoblox place update | 91 | 50 −45.1% | waiting for 24h |
| 11/05/26, 02:16 UTC | ReleaseRoblox place update | 94 | 50 −46.8% | waiting for 24h |
| 11/05/26, 01:48 UTC | ReleaseRoblox place update | 109 | 62.3 −42.8% | waiting for 24h |
| 11/04/26, 21:07 UTC | ReleaseRoblox place update | 98 | 117.3 +19.7% | waiting for 24h |
| 11/03/26, 23:38 UTC | ReleaseRoblox place update | 95 | 106 +11.6% | 85.3 −10.2% |
| 11/03/26, 15:08 UTC | ReleaseRoblox place update | 65 | 128 +96.9% | 82 +26.2% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 73 | 133 | +7.1K |
| 11/04/26 (Wed) | 89 | 128 | +20.2K |
| 11/03/26 (Tue) | 85 | 128 | — |
| Lifetime daily avg (30d since launch) | — | — | +8.2K/d |
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