Measured: an average of 52 online over 4d, about 37K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~7K visits/day compared with 4.2K/day across 28 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 13:35 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 17 | +598 |
| 11/04/26 (Wed) | 27 | 44 | +4.5K |
| 11/03/26 (Tue) | 33 | 42 | +4.9K |
| 11/02/26 (Mon) | 64 | 83 | +11.6K |
| 11/01/26 (Sun) | 82 | 90 | — |
| 10/28/26 (Wed) | 15 | 15 | — |
| Lifetime daily avg (28d since launch) | — | — | +4.2K/d |
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