Measured: an average of 93 online over 4d, about 67K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 04:52 UTC. Online since the update: −62.7% against the hour before it.
Over the last 7 days the game averages ~14.03K visits/day compared with 6.3K/day across 28 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 04:52 UTC | ReleaseRoblox place update | 84 | 31.3 −62.7% | waiting for 24h |
| 11/05/26, 04:24 UTC | ReleaseRoblox place update | 86 | 31.3 −63.6% | waiting for 24h |
| 11/04/26, 05:50 UTC | ReleaseRoblox place update | 17 | — | 86 +405.9% |
| 11/04/26, 05:46 UTC | ReleaseRoblox place update | 55 | — | 86 +56.4% |
| 11/03/26, 23:58 UTC | ReleaseRoblox place update | 89 | 68 −23.6% | 75.7 −14.9% |
| 11/03/26, 04:56 UTC | ReleaseRoblox place update | 41 | — | 77.8 +89.8% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 75 | 133 | +4.9K |
| 11/04/26 (Wed) | 78 | 109 | +14.49K |
| 11/03/26 (Tue) | 78 | 95 | +13.09K |
| 11/02/26 (Mon) | 96 | 152 | +14.52K |
| 11/01/26 (Sun) | 118 | 173 | — |
| 10/28/26 (Wed) | 20 | 20 | — |
| Lifetime daily avg (28d since launch) | — | — | +6.3K/d |
The lights are still on. Nobody is supposed to be here. Something has taken notice. 1 to 4 players. A different building every time. Play with headphones.