Measured: an average of 32 online over 4d, about 23K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 20:24 UTC — too early to measure the effect.
Over the last 7 days the game averages ~6.7K visits/day compared with 2.1K/day across 27 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 20:24 UTC | ReleaseRoblox place update | — | 16.5 | waiting for 24h |
| 11/04/26, 10:24 UTC | ReleaseRoblox place update | — | 41 | waiting for 24h |
| 11/03/26, 23:35 UTC | ReleaseRoblox place update | — | — | 26 |
| 11/03/26, 03:24 UTC | ReleaseRoblox place update | 42 | — | 25.8 −38.7% |
| 11/02/26, 19:18 UTC | ReleaseRoblox place update | — | — | 29.7 |
| 11/02/26, 01:28 UTC | ReleaseRoblox place update | 26 | 30.5 +17.3% | 33 +26.9% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 19 | 31 | +1.3K |
| 11/04/26 (Wed) | 26 | 41 | +6.5K |
| 11/03/26 (Tue) | 29 | 42 | +10.22K |
| 11/02/26 (Mon) | 30 | 42 | +3.5K |
| 11/01/26 (Sun) | 42 | 59 | — |
| Lifetime daily avg (27d since launch) | — | — | +2.1K/d |
Follow the trail marks from fire to fire. Keep your torch alive. The Leshy is watching. 1-4 players. Alpha.
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