Measured: an average of 8 online over 5d, about 5.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +100% since this time yesterday
Updated 11/05/26, 08:12 UTC — too early to measure the effect.
Against the market: this game +100% while all tracked games −8.6%.
Over the last 7 days the game averages ~427.3 visits/day compared with 4.4K/day across 27 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:12 UTC | ReleaseRoblox place update | 5 | — | — |
| 11/04/26, 21:22 UTC | ReleaseRoblox place update | — | 11 | waiting for 24h |
| 11/04/26, 08:42 UTC | ReleaseRoblox place update | — | 3 | 8 |
| 11/03/26, 07:37 UTC | ReleaseRoblox place update | — | 0 | 0 |
| 11/02/26, 04:54 UTC | ReleaseRoblox place update | — | — | 12 |
| 11/01/26, 08:50 UTC | ReleaseRoblox place update | — | — | 8 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 6 | 7 | +102 |
| 11/04/26 (Wed) | 10 | 16 | +860 |
| 11/03/26 (Tue) | 0 | 0 | +118 |
| 11/02/26 (Mon) | 12 | 12 | +304 |
| 11/01/26 (Sun) | 8 | 8 | — |
| 10/30/26 (Fri) | 8 | 13 | — |
| 10/28/26 (Wed) | 0 | 0 | — |
| Lifetime daily avg (27d since launch) | — | — | +4.4K/d |
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