Measured: an average of 10 online over 4d, about 6.8K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/03/26, 16:17 UTC — too early to measure the effect.
Over the last 7 days the game averages ~1.8K visits/day compared with 2.3K/day across 25 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 16:17 UTC | ReleaseRoblox place update | — | 57 | 30 |
| 11/02/26, 19:24 UTC | ReleaseRoblox place update | — | — | 57 |
| 10/31/26, 19:37 UTC | ReleaseRoblox place update | — | — | 1 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 4 | 6 | +326 |
| 11/04/26 (Wed) | 5 | 5 | +2.2K |
| 11/03/26 (Tue) | 30 | 57 | +2.7K |
| 11/02/26 (Mon) | 2 | 2 | +414 |
| 11/01/26 (Sun) | 1 | 1 | — |
| 10/28/26 (Wed) | 11 | 11 | — |
| Lifetime daily avg (25d since launch) | — | — | +2.3K/d |
Hood Warfare is a fast-paced team shooter set in city streets, suburbs and malls. Pick your loadout, team up and fight across six game modes and five maps. Earn killstreaks, level up and unlock weapon skins as you play.