Measured: an average of 53 online over 3d, about 38K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 38.8% since this time yesterday
Updated 11/05/26, 08:48 UTC — too early to measure the effect.
This game −38.8% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~9.4K visits/day compared with 2.8K/day across 25 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:48 UTC | ReleaseRoblox place update | 29 | — | — |
| 11/05/26, 08:20 UTC | ReleaseRoblox place update | 28 | — | — |
| 11/04/26, 22:08 UTC | ReleaseRoblox place update | 67 | 40.7 −39.3% | waiting for 24h |
| 11/04/26, 20:18 UTC | ReleaseRoblox place update | 91 | 36.5 −59.9% | waiting for 24h |
| 11/04/26, 17:24 UTC | ReleaseRoblox place update | 96 | 67 −30.2% | waiting for 24h |
| 11/04/26, 14:13 UTC | ReleaseRoblox place update | 67 | 91 +35.8% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 38 | 52 | +2K |
| 11/04/26 (Wed) | 66 | 96 | +9.5K |
| 11/03/26 (Tue) | 62 | 78 | +9.2K |
| 11/02/26 (Mon) | 32 | 32 | — |
| Lifetime daily avg (25d since launch) | — | — | +2.8K/d |
💥 DESTROY A TANK 💥 Pick your tank, roll out and blow up the enemy! 🪖 24 TANKS – Light, medium, modern, heavy, super heavy and tank destroyers: Tiger, Sherman, T-34, Abrams, K2, Jagdtiger, MAUS and more 🎯 3 MODES – Conquest, Hold the Fort and Team Deathmatch 🗺️ 10 MAPS – Steinhaven's ruins, the UFO crash site, a coastal fortress, the Winter Front, the Desert Fortress, an open-pit mine, a steelworks, an airship base, an aqueduct valley and a mountain pass 🎡 WIN TANKS AND DOG TAGS – The best playe